Local-first music system / desktop
SLISIC
A local-first desktop music system for saving network sources as local audio, learning audio-style model artifacts, and editing waveform ranges in real audio seconds.
Network sources become local audio.
Slisic resolves extractor-backed URLs with yt-dlp, selects audio-only formats, extracts m4a through the managed FFmpeg path, commits stable files and DB music rows, writes raw manifest evidence, normalizes DB titles, and queues common-tail trim.
An audio-style model shaped by listener state.
Audio is embedded into a continuous style space, matched across terminal, flow, and transition channels, then sampled through local-density correction, recent-history fatigue, listener recovery, source-repetition gates, and attractor-basin homeostasis.
High-performance waveform rendering engine.
The editor maps audio seconds through a visual-padding viewport, requests FFmpeg-backed waveform summaries, and reads only demand-scoped tiles while keeping padding outside editable audio.
Loudness normalization from measured evidence.
Playback targets -18 LUFS only when the track carries finite non-zero loudness evidence. Slisic measures the exact audio range with FFmpeg, persists integrated LUFS, true peak, LRA, short-term body loudness, and presence, then projects a guarded gain plan without turning missing evidence into a playback block.
Local library. Managed evidence.
Open source. Local files, model artifacts, and waveform cache stay on this machine.
Finding release